AI Insights · Timothy · January 2024
Top 5 Idle RPG Apps Performance on Unified Platform in Colombia - Q4 2023
The top 5 Idle RPG applications in Colombia for Q4 2023 saw varied performance in downloads, revenue, and weekly active users, as reported by Sensor Tower.
In Q4 2023, the top 5 Idle RPG applications in Colombia showed diverse trends across downloads, revenue, and weekly active users. Below is a detailed look at each app's performance based on data from Sensor Tower.
Oh My Dog - Heroes Assemble by Joy Nice Games experienced a significant decline in downloads, starting from 20K in late October to just over 300 by the end of December. Revenue peaked at around $1.2K in early November, then gradually decreased to $164 in the last week of December. Weekly active users also dropped from 20.9K in early November to 7.2K by the end of the quarter.
Camera Clash: Blade Clash War from Sims Puzzle Games showed a fluctuating download trend, peaking at nearly 12K in the last week of October and ending the quarter at around 1.9K. Despite no revenue, the game maintained a steady number of weekly active users, reaching over 12.1K towards the end of December.
Stone Story RPG by Martian Rex had modest performance in terms of downloads and revenue. Downloads peaked at 9.3K in late October but dropped to just 19 by the end of December. Revenue was highest in early November at $63 but fell to zero for the last three weeks of the quarter. Weekly active users followed a similar trend, peaking at 6.8K in late October and dropping to 96 by the end of December.
Legend of Slime: Idle RPG War from AppQuantum maintained a steady performance in downloads, peaking at 4.6K in early November and ending the quarter at around 160. Revenue saw a peak of $280 in mid-November, finishing at $123 by the end of December. Weekly active users saw a rise to 10.8K in early November, tapering off to 3.1K by the end of the quarter.
Raising Poseidon: Idle RPG by MOUSE_DUCK showed a significant increase in downloads from 241 in late October to over 2.6K in early December, before declining to 500 by the end of the quarter. Despite no revenue, the game saw an increase in weekly active users, peaking at 2.7K in early December and ending at 1.1K in the last week of December.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.